Motion Capture Systems
We design and install motion capture systems for film, gaming, education, and research — from optical camera arrays to inertial suits.
Motion capture translates human movement into digital data in real time. Actors wear suits or markers while a system of cameras or sensors records their every movement — which is then applied to digital characters, analyzed for research, or streamed live into a game engine for virtual production.
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Why Invest in Motion Capture?
Motion capture has moved far beyond Hollywood blockbusters. It's now essential infrastructure for studios, universities, and brands creating digital content at any scale.
Authentic Digital Characters
Keyframe animation can look mechanical. Motion capture captures the nuance of real human performance — weight shifts, subtle gestures, breathing — that makes digital characters feel alive and believable.
Dramatically Faster Animation
What takes an animator weeks to keyframe can be captured in a single take. A full day of mocap can generate months worth of animation data, transforming production timelines and budgets.
Real-Time Virtual Production
Stream mocap data directly into Unreal Engine to drive characters on your LED volume in real time. Directors see the final result on set — digital characters performing alongside live actors, captured in-camera.
Iterate Quickly
Don't like the performance? Do another take. Mocap lets directors work with performers the way they work with actors — through direction and iteration, not technical notes to animators.
Multi-Purpose Infrastructure
The same mocap system serves film VFX, game animation, virtual production, previz, research, and live events. For universities, it supports curricula across film, animation, game design, and kinesiology departments.
Live Experiences & Events
Real-time mocap drives interactive characters for brand activations, trade shows, and live events. Audiences interact with digital characters controlled by live performers — a powerful engagement tool.
Optical vs. Inertial: Which Is Right for You?
The two main approaches to motion capture each have distinct strengths. We help you choose — or combine both.
Optical Motion Capture
OptiTrack · Vicon
- ✓Highest accuracy — sub-millimeter precision for demanding VFX and research
- ✓Captures absolute position in 3D space with zero drift over time
- ✓Supports simultaneous multi-performer capture with individual tracking
- ✓Best for: permanent stages, film VFX, AAA game animation, biomechanics research
- ✓Requires dedicated camera infrastructure mounted around the capture space
- ✓Performers wear small reflective markers — lightweight and unobtrusive
Inertial Motion Capture
Xsens · Rokoko · Movin
- ✓Fully portable — no external cameras needed, works in any space
- ✓Quick setup: suit up, calibrate, and start capturing in minutes
- ✓Works outdoors, on location, or in spaces where cameras can't be mounted
- ✓Best for: education, indie studios, on-set previz, mobile productions
- ✓Lower infrastructure cost — the suit is the entire system
- ✓Ideal for programs introducing students to mocap workflows
MoCap Systems We Integrate
Optical or inertial — we'll match the capture technology to your facility, workflow, and performance requirements.
OptiTrack
Optical MoCapIndustry-standard optical motion capture with the PrimeX camera series. Sub-millimeter accuracy, low latency, and scalable from small labs to large capture stages. Our primary mocap platform.
Vicon
Optical MoCapPremium optical motion capture trusted by VFX studios and research institutions. The Vero and Valkyrie camera systems deliver uncompromising precision for demanding applications.
Xsens
Inertial MoCapInertial motion capture suits that work anywhere — no cameras or markers to set up. Ideal for on-set capture, outdoor shoots, and mobile productions.
Rokoko
Inertial MoCapAccessible full-body and facial capture with the Smartsuit Pro and Face Capture systems. Great for education, indie studios, and rapid prototyping workflows.
Movin
Inertial MoCapCompact inertial motion capture suits offering solid performance at an accessible price point. Well-suited for educational programs and emerging studios.
Applications
- ▶Film & TV — Performance capture for VFX, virtual production, and pre-visualization
- ▶Gaming — Character animation, cutscene capture, and real-time cinematics
- ▶Education — Teaching motion capture workflows in film and animation programs
- ▶Research — Biomechanics, movement analysis, and human-computer interaction studies
- ▶Brand Experiences — Live motion capture activations and interactive installations
Ready to Build a MoCap Stage?
From a 12-camera teaching lab to a 60-camera production stage — we'll design the right system for your space and goals.
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